Wer nutzt diese Software?
K-12-Bildungsmarkt
Durchschnittliche Bewertung
17 Bewertungen- Gesamt 4.2 / 5
- Benutzerfreundlichkeit 3.9 / 5
- Kundenservice 4.4 / 5
- Funktionen 4.1 / 5
- Preis-Leistungs-Verhältnis 3.9 / 5
Produktinformationen
- Startpreis 8,00 $/Monat
- Kostenlose Version Ja
- Gratis Testen Ja
-
Einsatz
Cloud, SaaS, Web
Mobile - iOS Native
Mobile - Android Native
-
Training
Persönlich
Live Online
Webinare
Dokumentation
-
Kundenbetreuung
Support während der Geschäftszeiten
Online
Angaben zum Hersteller
- Classcraft Studios
- http://www.classcraft.com
- Gegründet 2014
Über Classcraft
Classcraft ist ein Rollenspiel, das Zusammenarbeit und Beteiligung im Klassenzimmer verbessern soll. So wird aus Lernen ein Abenteuer!
Classcraft Funktionen
- Abzeichen-Management
- Bonus-Verwaltung
- Feedback-Management
- Für Call Center
- Für Einstellungen (Personalbeschaffung)
- Für den Vertrieb
- Für die Bildung
- Leistungskennzahlen
- Nachverfolgung von Ranglisten / Aktivität
- Werkzeuge zur Zusammenarbeit
- Wettbewerbs-Management
- Zielsetzung / Nachverfolgung
- für Entwickler
- Echtzeit-Chat
- Für Klassenzimmer
- Für Labore
- Integriertes LMS
- Internet-Benutzungsüberwachung
- Remote-Zugriff/-Kontrolle
- Studenten-Monitore anzeigen
- Tests/Bewertungen
- Transkripte
- Unterstützt Audio/Bilder/Videos
- Websites/Anwendungen blockieren
- Werkzeuge zur Zusammenarbeit
- Zeugnisse
- Community-Management
- Höhere Bildung
- Interaktives Lernen
- Kommunikationstools
- Mobile App
- Orientierungs-Management
- Sicherheitsmanagement
- Software für Schulen
- Standortverfolgung
- Studentengruppenverwaltung
- Umfragen / Wahlen
- Veranstaltungskalender
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Die hilfreichsten Reviews für Classcraft
Classcraft to Gamify your classroom
Bewertet am 30.4.2019
James C.

Kommentare: The engagement of my pupils with Classcraft has been a hit for a number of years now. My principal, fellow teachers and parents have all commented on how "into it" the pupils are. It's a teacher's best friend.
Vorteile: I like so many features of this product that it's difficult to pick out just a few. Mostly, it is the fact that my pupils have never failed to be hooked by the gamification aspect of Classcraft. Even the most unmotivated students get a glint in their eye and end up modifying their behaviours thanks to Classcraft. The ability to edit and use your own positive and negative behaviours is great. The random student picker - Wheel of Destiny - is great. Random fun events (also editable) is a winner with the pupils. Parent participation is welcomed. It's cool graphics and avatars make this a hit with grade 6 and up as many other types of behaviour games seem to babyish.
Nachteile: I am currently using the Free version and would love to upgrade to the full version as it has so many amazing features. Unfortunately, accessing the full version outside of the US makes the monthly fee just too expensive for countries like mine with a high US dollar exchange rate.
Learn playing the new era of teaching
Bewertet am 28.6.2018
Ulises M.

Kommentare: In the foundation in which I work one of my assignments is to give workshops on technologies and technological tools, it is for them that you always have to find a way to innovate then in conversations with a friend about communication and information technologies. theme of the gamification and from that moment I dedicate myself to see its potential and among that search I managed to find this platform which gave me a great experience both at the time of improving my workshops as well as the attention I give to the people They carry out these workshops.
Vorteile: This is what education needed since the traditional methods are already out of the attraction of the students that is why the fact that the students can get into a character in which they feel more comfortable than in the traditional classes can achieve a better attractive to them, as well as the possibility that they can play at any time they have free is an incredible potential
Nachteile: One of the great controversies with the digital world and the new era of teaching like Elearning is that students are immersed in this world and lose contact with other people but in this platform participation can be stimulated through the different means of communication, as well as that we can be aware of what the students are looking for by having a better monitoring of the other weaknesses is for them that I think that this platform is a structure of which I like everything.
Good LMS for Gamification
Bewertet am 27.3.2018
Nick A.

Kommentare: A nice tool to manage the classroom, enhance student engagement, and add elements of gamification. Helps keep students interested. A way to implement a badging system would also be useful.
Vorteile: The overall feel. Truly a gamified layout and experience for those seeking to add elements of gamification to their classroom as well as mirror gaming experiences. I also enjoy the option for students to choose their avatars/personas and being able to enhance/upgrade their characters as they gain experience from completing classroom activities/homework/projects/tests, etc. There are even options to have random "daily events" take place that affect the students. Neat feature.
Nachteile: A lot of moving parts for the teacher to manage. This is simply set it and let it do everything. The teacher still needs to leave feedback, apply damage, use events, applying experience points, and more. This isn't a deal breaker for me as I gamified my classroom in the past using Schoology, so the manual work I needed to do didn't scare me off. But this is something to keep in mind as it can be daunting. Maybe if there was a way to make this a little more efficient and automated?
As a student, Classcraft made my American History class so much fun to be in!
Bewertet am 19.7.2018
Candace O.

Kommentare: I and my peers were much more engaged in the classroom due to Classcraft. We reaped the benefit of always paying attention and therefore, a higher retention rate of information. My teacher was able to make subject matter more interesting through Classcraft, and engage students in an exciting rewards system that includes a fun review game in which the class works together to fight an in-game boss.
Vorteile: I love the gamification of the classroom. Getting a question correct in class is always a positive experience, but being awarded points for it is incredibly rewarding! I also enjoyed that we could pick what our character looked like, as well as our team crest. In addition, being able to use our XP on in-class rewards was such a great idea (for example, my teacher offered things such as candy or "Singing A Duet with Another Teacher" as prizes). I love being in classrooms that utilize Classcraft, and I know my fellow students and teachers love the program as well.
Nachteile: My only issue with Classcraft was that the "random name generator" always seemed to go in the same (or at least, similar) order. Perhaps this was a coding issue or something off on my teacher's end, but it was always pretty easy to assume who would go when.
Engaging Classroom Tool
Bewertet am 17.7.2019
Ashley L.

Kommentare: This takes classroom gamification to the extreme! What child wouldn't want to be a video game character, work as a team towards goals, and see their progress? Classcraft found the hidden treasure in classroom management!
Vorteile: You can't deny children's love for video games. Classcraft takes that, and turns into a perfect educational and behavioral tool. I love that students can choose roles to help their team, this is a great team building tool! I love that this goes beyond behavior, and can be used for classwork as well!
Nachteile: The only issue I had was the ease in uploading classwork.